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Book fighting, micropets and dancing robots at the 9th edition of the Gamerz festival

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Elisa Fantozzi, Les Marchands du Temple, 2001. Photo Luce Moreau

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Photo Luce Moreau

2014 already and a happy one to you! I thought i'd celebrate the new year with a write up about one of the events i enjoyed the most last year. Once again, my applause goes to the Gamerz festival. I'm embarrassed to admit that it took me months to publish this post since i'm going to repeat the same praises i heaped up on the previous editions of GAMERZ: this festival is imaginative, offbeat, laid-back and its energy never wavers. It's also a great place for me to discover young artist and it takes place in Aix-en-Provence which is never unpleasant.

I already talked to some of the participating artists: Thomas Cimolaï told me about The trophies from the 6th continent and Luce Moreau explained Constance, an installation in weightlessness. But there were plenty of other installations and performances that deserve some blog space.

Let's start with Bookfighting!

In 2005, the French made the news all over the world when they installed book-vending machines in the streets of Paris. A few years later, they are literally throwing books at each other's heads.

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Yves Durathon/Labomedia, Bookfighting, 2009. Photo Luce Moreau

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Yves Durathon/Labomedia, Bookfighting, 2009. Photo Luce Moreau

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Yves Durathon/Labomedia, Bookfighting, 2009. Photo Luce Moreau

One of the performances i was really annoyed to miss was Yves Durathon's bookfighting. The concept, rules and spirit are embedded into the title. Wearing protective gear and following strict rules, the fighters pick up pocket books from a heap and use them as projectiles for combats. Bookfighting started as a performance and has grown into a practice mixing combat sports and culture.

With this sport, Durathon wanted to celebrate the passage from paper culture to digital culture. Books, as we know them, are already objects from the past and the new combat sport is probably the only remaining mode to enjoy them in a lively, joyful way.

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Labomedia, WikkiIRC, 2012. Photo Luce Moreau

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Labomedia, WikkiIRC, 2012. Photo Luce Moreau

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Labomedia, WikkiIRC, 2012. Photo Luce Moreau

Labomedia's WikikIRC, the sound of Wikipedia is a piano 'played' by wikipedia.fr. The flow of the modifications made by the editors of the French version of Wikipedia are transformed in real time into sounds.

A robot posts each modification made on Wikipedia.fr on a chat (the "IRC" channel). The texts are then converted into an electric pulse which turns on a servo motor that activates a hammer rail (extracted from a piano). This hammer activates after that a piano key, which uses its hammer to hit on a string (triple string or "trichord") to produce an audible sound. Played one after the other, these sounds, besides create a little bit of harmony in this world, describe the activity that grows daily on this collaborative encyclopedia.

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Djeff Regottaz, Call Box Emergency, 2013. Photo Luce Moreau

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Djeff Regottaz, Call Box Emergency, 2013. Photo Luce Moreau

Just like the books, phone booths are dying a slow death. Nowadays, the only times i see them is on TV when the villain calls a public street phone to communicate instructions on where to leave the ransom money. Djeff Regottaz modified an old phone so that anyone can leave a message there anonymously and it's the next person who picks up the receiver who will hear the message. Very simple but incredibly intimate, charming and mysterious. Unless you happened to listen to the dumb message i left, of course.

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Mathias Isouard, SynesTV, 2011. Photo Luce Moreau

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Mathias Isouard, SynesTV, 2011. Photo Luce Moreau

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Mathias Isouard, SynesTV, 2011. Photo Luce Moreau

I don't remember the last time i switched on a TV so, to me at least, this is yet another dead technology. Mathias Isouard gives the telecommunication device a new function by playing with synesthesia. Viewers do their most ordinary job: they sit down on a couch and switch channels to get bombed by audiovisual stimuli. Only this time, the device will invert the senses, to visualize auditive variations and hear visual variations from the televisual live stream. SynesTV offers a purely stimulatory interpretation of the TV stream, devoid of informative content. You can get a vague idea of the images generated in the few minutes of this video interview with the artist. I just learnt from this interview that the remote control is called 'la zappette' in french. How i grew up speaking french without ever hearing that hilarious word is a mystery.

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Colson Wood. Photo Luce Moreau

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Colson Wood. Photo Luce Moreau

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Colson Wood. Photo Luce Moreau

Because the region Marseille-Provence was the European Capital of Culture in 2013, Colson Wood, a carpenter experimenting with art and architecture, decided to symbolically move the icon of the French capital South of the country and erect a wooden Eiffel Tower in the garden of the Art School of Aix-en-Provence. The result was quite magnificent even though the tower has been built on a 1:24 scale, aka the Playmobil scale.

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Antonin Fourneau, Water Light Graffiti, 2012. Photo Luce Moreau

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Antonin Fourneau, Water Light Graffiti, 2012. Photo Luce Moreau

I interviewed Antonin Fourneau a few days ago about Eniarof. He was showing Water Light Graffiti at Gamerz. You might have heard of it, it's a wall covered with thousands of LEDs that light up when touched by water.

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Jankenpopp. Photo Luce Moreau

Jankenpopp's electronic one man shows are very popular in France. I think. In any case i find him hilarious and talented. Jankenpopp works with video, sound, hacks video game devices to make music. Here's a video of his work, but it doesn't do justice to his ability to make people dance and laugh:

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Photo Luce Moreau

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Marie Poláková, Micro Pets, installation, 2013. Photo Luce Moreau

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Marie Poláková, Micro Pets, 2013. Photo Luce Moreau

Marie Poláková will never convince me to adopt microscopic organisms as pets i could care for and even grow to love but i like that she is thinking of designing 'lifestyle accessories' for them.

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Peter William Holden, Vicious Circle, 2012. Photo Luce Moreau

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Peter William Holden, Vicious Circle, 2012. Photo Luce Moreau

Peter William Holden, Vicious Circle, 2012

Peter William Holden's Vicious Circle has a very clunky, antiquated built. However, as soon as the robotic installation gets into motion, the sculpture gets much lighter and elegant. Vicious Circle is inspired by the the Industrial Revolution and the subsequent changes in human development. "The motion of the machine reminds me of the relentless movement of progress as the machine moves to its predetermined program, ignorant of its environment and unwilling to stop if anything gets in its way," writes the artist. "Though paradoxically it is possible to see beauty within its movements as the life size cast hands rise and fall forming a swarm that flocks together like birds in a choreographed dance to Prokofiev's "Dance of the knights". Thus reminding me that technology is a double edged sword and we / humanity have the possibility to decide which direction it will take."

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Peter William Holden, AutoGene, 2005. Photo Luce Moreau

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Peter William Holden, AutoGene, 2005. Photo Luce Moreau

The artist also splendidly choreographed umbrellas. I blogged about the installation a hundred years ago so instead of writing down something, i'm going to encourage you to have a look at the interview Gamerz did with the artist:


Interview with Peter William Holden at Gamerz

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Ewen Chardronnet, ZERO-G ENTREPRISE (still from video), 2013

Artist Ewen Chardronnet was showing the HD3D video of his experience on the first parabolic weightless flight, zero gravity flight for tourists, Air Zero G provided by AVICO company, the first French air broker.

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Tatiana Vilela, Oort, 2013. Photo Luce Moreau

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Tatiana Vilela, Oort, 2013. Photo Luce Moreau

I also got the one below in the photo pack from the festival. I do believe i've missed this performance.

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Photo by Luce Moreau

More images from the festival on M2F Creations flickr stream. I've got some more over here.


F.A.T. GOLD Europe - Five Years of Free Art & Technology

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F.A.T. GOLD Europe by F.A.T. Lab. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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F.A.T. GOLD Europe - Five Years of Free Art & Technology is the European streak of the GOLD exhibition that opened at Eyebeam in New York last Spring. F.A.T. Lab was born in 2007 but 5 years sounds better in a title than 'almost 7 years' (the show was originally scheduled for November 2012 but got postponed because of Hurricane Sandy, hence the "5 years".) In any case, I'm grateful to MU for having brought the show so much closer from home.

I'm sure most of you know F.A.T. Lab, the international group of 25 artists, hackers, engineers, lawyers, musicians, and graffiti writers who collaborate on projects that look at technologies and media in a critical but also entertaining way. F.A.T. Lab is committed to supporting open values and the public domain through the use of emerging open licenses, support for open entrepreneurship and the admonishment of secrecy, copyright monopolies and patents.

The exhibition allowed me to catch up with works from F.A.T.'s early days and discover new pieces they launched on the opening night. I'm sure curator Lindsay Howard had a ridiculous amount of fun looking into the dozens of projects that F.A.T. has been churning out over its (so far) brief existence. I wish i could mention them all and even add a couple more but i'll keep it short and fast by highlighting only a couple of exhibited works that are particularly representative of the ethics and ethos of the group.

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Golan Levin and Shawn Sims, Free Universal Construction Kit. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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Golan Levin and Shawn Sims, Free Universal Construction Kit. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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Golan Levin and Shawn Sims, Free Universal Construction Kit

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Golan Levin and Shawn Sims, Free Universal Construction Kit

The gloriously acronymed Free Universal Construction Kit is a set of adapters that enable children to connect and lock together blocks from ten construction toys made by different companies. Lego®, Duplo®, Fischertechnik®, Gears! Gears! Gears!®, K'Nex®, etc. The complete interoperability between otherwise closed systems allows for designs that had so far been restricted to children's imagination.

Adapters can be downloaded from Thingiverse and other sharing sites as a set of 3D models and then fabricated using personal 3D printers.

The Free Universal Construction Kit isn't just about playing and building though, the project is also an invitation to look at the complex issues of copyright-protected artefacts that accompany the future of 3D printing. "This isn't a product. It's a provocation," explained Levin. "We should be free to invent without having to worry about infringement, royalties, going to jail or being sued and bullied by large industries. We don't want to see what happened in music and film play out in the area of shapes."

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Greg Leuch, Shaved Bieber. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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Greg Leuch, Shaved Bieber

But some F.A.T.'s works are just what they seem to be. Absurd and provoking. Only that quite often they lead to surprising repercussions. Greg Leuch spent a few hours making an extension that would hide all mentions of Justin Bieber on the webpages you visit. He posted it on the F.A.T.'s blog and got on with his life but the extension garnered far more attention than expected. The press loved it. Bieber's fans not so much and the artist was soon inundated with messages from indignant teenagers and grateful parents.

@gleuch i freaking hate u... go somewhere and never come out. u old molester creep fag. BIEBER fans are about to pee in ur face for this.

Mum just showed me that she did block justin bieber on the computer. So ive locked myself in the bathroom and im crying.

In fact, Leuch received so many emails and tweets about the project that he's now sharing the most amusing of them on tumblr.

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Evan Roth, Ideas Worth Spreading (TED Talks). Photo by Boudewijn Bollmann for MU Eindhoven, 2013

I'm obviously a big fan of Ideas Worth Spreading, as i am of any project, article or thought that challenges the TED cult. Just go to the MU gallery with your own Power Point presentation and deliver a talk that will stun/delight/horrify the audience using the fake TED stage complete with headset, camera, gigantic red letters, screen, spotlight, etc. After that go home and edit and upload your own pirate TED talk.

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Theo Watson and F.A.T. Lab, 40,000 GML Tags. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

GML, or Graffiti Markup Language, is an open file format designed to store graffiti motion data.

Currently, there are over 40,000 tags in the #000000book database. The projection screens tags in chronological order, from the very first ones drawn by Tempt1, to the most recent captured by a variety of GML-powered apps.

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Geraldine Juarez, F.A.T Nika Award. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

Each year, Ars Electronica's Golden Nica awards give rise to intense debates, frustrations, satisfactions, anger and congratulations in the art and tech world so I love the super simple idea behind the F.A.T NIKA award. The 3D modelled replica of Ars Electronica's statuette is copied from a wikipedia photograph. Geraldine Juarez prints one each time she wants to award a prize to an artist whose work she admires. You're very welcome to head to the project page and do the same.

A few more photos from the show:

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Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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F.A.T. GOLD Europe by F.A.T. Lab. Photo by Boudewijn Bollmann for MU Eindhoven, 2013

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F.A.T. GOLD Europe by F.A.T. Lab. Photo by Boudewijn Bollmann for MU Eindhoven, 2013


F.A.T. GOLD Europe - Five Years of Free Art & Technology, a video by stichting MU

If you can't make it to Eindhoven to see the show this month, then do check out The F.A.T. Manual, edited by Geraldine Juarez in collaboration with Domenico Quaranta and Published by Link Editions.

You can either get it print on demand (this way, please) or download it for free as a PDF. Alternatively, you're very welcome to ruin yourself on amazon UK.

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Photo by Boudewijn Bollmann for MU Eindhoven, 2013

F.A.T. Lab members are Mike Baca, Aram Bartholl, Magnus Eriksson, Michael Frumin, Geraldine Juárez, KATSU, Tobias Leingruber, Greg Leuch, Golan Levin, Zach Lieberman, LM4K, Kyle McDonald, Jonah Peretti, Christopher "moot" Poole, James Powderly, Evan Roth, Borna Sammak, Randy Sarafan, Becky Stern, Chris Sugrue, Addie Wagenknecht, Theo Watson, Jamie Wilkinson, Bennett Williamson, and Hennessy Youngman.

F.A.T. GOLD Europe - Five Years of Free Art & Technology is open until January 26 at MU in Eindhoven.

#A.I.L - artists in laboratories, episode 45: Alpha-ville

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Alpha-ville & BFI present Ryoichi Kurokawa, syn_ . Photo by Federica Landi

The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, London's favourite radio art station, is aired tomorrow Wednesday afternoon at 4pm.

My guests in the studio will be Carmen Salas and Estela Oliva, the founders of Alpha-ville, a London-based organisation with a mission to connect people working in the fields of art, technology, design and digital culture. Alpha-ville has been busy since 2009 organising events, commissioning new works and curating programmes for arts and cultural organisations, festivals, promoters, events and agencies.

During the show we will be talking about what it takes to be a digital curator and producer today, and we will also discuss EXCHANGE, Alpha-ville's upcoming conference which will bring together some of the most talented digital artists and designers but also the community of Londoners working at the crossroads of art, technology, design and digital culture. That's going to be on January 17th and last time i checked there were still a few places available.

The radio show will be aired this Wednesday 8 January at 16:00, London time. Early risers can catch the repeat next Tuesday at 6.30 am. If you don't live in London, you can listen to the online stream or wait till we upload the episodes on soundcloud one day.

Photo on the homepage: 24 Sep - Hearn Street Emptyset 077.

KGB, CIA black sites and drone performance. This must be an exhibition by Suzanne Treister

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The Drone that Filmed the Opening of its own Exhibition: Video still

I don't know why i didn't visit Suzanne Treister 's solo show at Annely Juda in London as soon as it opened. I guess i've been lazy and since the lazy is always rewarded, the show has been extended till 22 January, giving me another chance to see it.

In pure Treister fashion, In The Name Of Art and other recent works unwraps the extremely dense networks that tie together secret detention facilities run by the CIA, government control, mass surveillance technologies, military intelligence and counter-intelligence, drone operations that kill and drone operations that entertain the gallery-going crowd. You want to dismiss it as conspiracy theories but Snowden, Wikileaks, and human rights reports urge you to pay attention. At the risk of making you uncomfortable.

Much of Treister's recent work maps ways that human intelligence and military intelligence currently interact and work on each other. She explores how in a world increasingly determined by pervasive technologies and the demands of the military and security arms of government and state, new relations between the observer and the observed have been established and new subjectivities formed.

The work The Drone that Filmed the Opening of its own Exhibition did exactly what its title says. Treister brought a drone at the opening to film the exhibition and its visitors, highlighting the expanding role of UAVs in both military and civil life. The catalogue-newspaper accompanying the exhibition reminds us that the performance is far from being purely entertaining and anecdotic as military drones have killed between 3,500 and 5,000 people (and not all of them were 'combatants' as we know) since 2002.

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The Drone that Filmed the Opening of its own Exhibition

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The Drone that Filmed the Opening of its own Exhibition: Video still

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The Drone that Filmed the Opening of its own Exhibition: Video still

Camouflage was probably the work that intrigued me the most. Treister sourced documents related to the U.S. Department of Defense's GIG and the NSA's PRISM surveillance programmes. Both programmes are for use in times of war, in crisis and in peace. Treister further obstructed the content of leaked graphics from internal power-point presentations about PRISM by painting patterns over them.

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Camouflage, 2013

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Camouflage, 2013

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Camouflage, 2013

The abstract black shapes of CIA Black Sites are supposed to silhouette secret CIA interrogation centres. The drawings directly reference Malevich's Suprematism compositions to evoke the CIA's support of abstract art in the 1950s while the title of the work alludes to the secret prisons where terrorism suspects are held, interrogated and kept out of the view of the public and the law.

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CIA Black Sites #1, 2010

The KGB works in the ART FOR OLIGARCHS series (a series which also includes a stunning STASI Wallpaper that recall the ubiquity of pre-digital surveillance and which i was silly enough not to photograph) points to the overlap between people who were powerful in the security agencies of the USSR and the new turbo-capitalist powerbrokers and the Post-Soviet oligarchy that the Western contemporary art market has become so dependent on.

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Art for Oligarchs # 15

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Art for Oligarchs # 7 (study)

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Art for Oligarchs # 10

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Art for Oligarchs. Installation view at Annely Juda Fine Art, London 2013

In each orchis militaris flower, the sepals and side petals are gathered together to form a pointed "helmet" (whence it gets its name). By this point you will probably see evil and machination everywhere, so please do let your imagination run wild.

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ORCHIS MILITARIS

emeyefive looks at the life of Stella Rimington, the first head of the British Intelligence agency MI5 whose name was made known to the general public. The name of the director of the agency had so far been regarded as a state secret but an investigative campaign by the New Statesman and The Independent newspaper published photos of her, forcing MI5 to roll out on a new programme of transparency.

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emeyefive, 2010

Suzanne Treister, In The Name Of Art and other recent works is open until 22 January 2014 at Annely Juda Fine Art in London. DON'T MISS IT!

Previous post about Treister's work: HEXEN.

#A.I.L - artists in laboratories, episode 49: Nicola Triscott from The Arts Catalyst

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The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, London's favourite radio art station, is aired tomorrow Wednesday afternoon at 4pm.

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WE COLONISED THE MOON, Enter At Own Risk, presented by The Arts Catalyst in Republic of the Moon, FACT Liverpool 2011

My guest in the studio tomorrow will be Nicola Triscott, the founder and Director of The Arts Catalyst, a UK arts organisation that sets up events, curates exhibitions, releases publications and commissions ambitious artworks that  engage with science. The Arts Catalyst, believe or not, is celebrating its 20th anniversary this year so we'll be talking about the art&science scene of the early 1990s and also about the embassy for The Republic of the Moon which the Arts Catalyst has opened a few days ago at the Bargehouse, on the Southbank.

I've been inviting artists working with the arts catalyst to the resonanceFM studio ever since i started this program so i thought that it would only be fair to invite its founder and director in the studios of resonanceFM.

The radio show will be aired this Wednesday 8 January at 16:00, London time. Early risers can catch the repeat next Tuesday at 6.30 am. If you don't live in London, you can listen to the online stream or wait till we upload the episodes on soundcloud one day.

Photo on the homepage: Leonid Tishkov, Private Moon in Formosa, presented by The Arts Catalyst in Republic of the Moon, London 2014.

Republic of the Moon is on view until 2 February 2014 at the temporary residence of The Arts Catalyst: Bargehouse, Oxo Tower Wharf on London's South Bank.

Should We Colonise the Moon?

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Agnes Meyer-Brandis: Moon Goose Colony, Pollinaria, 2011

On Saturday i went to The Arts Catalyst's Open Think Tank Late Breakfast, the round table discussion was part of a series of events that frame the exhibition Republic of the Moon. Both were very good. The exhibition and the panel, that is.

The round table, orchestrated by artists in residence Sue Corke and Hagen Betzwieser from We Colonised the Moon, explored the idea of moon colonisation from the perspective of science, politics, theology, philosophy, and art. The main question panelist were looking at was: Should We Colonise the Moon? What's the future for the Moon - theme park or quarry?

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Panel 'Should We Colonise the Moon? What's the future for the Moon - theme park or quarry?' on Saturday 11 at the Bargehouse. Photo by The Arts Catalyst

The first speaker was Ian Crawford, Professor of Planetary Science and Astrobiology at Birkbeck College, University of London. His research is mainly concerned with lunar science and exploration, and he has a significant interest in the future of space exploration.

Crawford started by answering the question Should We Colonise the Moon? with a simple "Yes, with caveat!"
Yes, because it would be good for the human race & for philosophy, to expand the horizons and the perspective on ourselves and on the universe.

The caveats are:
- The colonization should be an international endeavour (we don't want another Cold War space race);
- It should be regulated. Parts of the Moon and of Mars are scientifically valuable. It would be a pity if they fell into purely mercantile hands and/or became mere tourist destinations;
- The physical environment is obviously very different from the ones colons found in the US or in Australia. Genuine colonization will be difficult. It would probably start with scientific outposts, small groups of people would be sent to live on a base, like the ones currently sent for research in Antarctica. Other uses of the moon such as hotels for tourists or mining for mineral resources would have to be regulated.

The United Nations treaty about the moon currently states that no one legally owns the moon but there is a case for developing the law as private companies may want to exploit it for its minerals.

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Liliane Lijn, moonmeme

The other part of the question was What's the future for the Moon - theme park or quarry?

The moon's surface area is roughly 10% bigger than Africa.
Any space colonisation should be a unifying project for humanity. A step in that direction has been made when 12 of the main space agencies around the world have published the "Global Exploration Roadmap" (PDF) which declares the international group's intention to work together to mount robotic and human missions to the moon, nearby asteroids, and to Mars.

At this point, someone in the audience (probably Rob La Frenais) asked about the limited scientific equipment that can be taken to the moon because it seems that on board, priority is given to supplies that would enable human beings to actually survive in space.

Professor Crawford explained that the moon is a completely airless environment but that there might be ways to extract lunar water and oxygen. For water, we would first need to confirm the existence of ice craters on the surface of the moon. The presence of ice would greatly facilitate colonization. Oxygen could be extracted from the very dry lunar rocks. It would, however, be a very energy intensive process.

(More about the views of Ian Crawford on Moon exploitation in The Telegraph.)

Another brilliant contribution was from Rev Dr Jeremy Law, the Dean of Chapel for Canterbury Christ Church University, who had been invited to give a theological perspective on moon colonization.

He made 3 important observations:

The Earth is a nurturing realm, whereas the moon is a life-denying environment. A human colony on the moon would be a celebration of human achievement, another triumph of humanity over nature.

A lunar colony has nothing to do with the colonization of the New World, it would mostly serve the interests of the already successful.

Finally, the economic investment required means that the narrative of capitalism (with its notions of efficiency and competition) would simply continue. Scientific research on the moon, for example, would thus be determined by those who can finance it.

Law believes that the main contribution of a lunar colony is the way it could reshape human religion on earth.

The last speaker was Benedict Singleton, a strategist with a background in design and philosophy. He is the author of the forthcoming book The Long Con, an alternative history of design, and regularly writes on the politics and philosophy of technology.

Singleton believes that we need deeper narratives to understand what it means to achieve moon colonization.

Another interesting point was raised by Sue Corke who reminded us of Thomas Austin, the man responsible for introducing rabbits in Australia. As we know, he had no idea that a few rabbits released on his estate would lead to an invasion of the country. At the time he had declared, "The introduction of a few rabbits could do little harm and might provide a touch of home, in addition to a spot of hunting."

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Could the equivalent happen on the moon with something human colons would bring along? Rob noted that actually in 1969, the NASA put everything that came back from the Moon - from rocks to hardware to the Apollo 12 crew - in quarantine and ran tests to make sure they didn't come back covered with new and potentially harmful microbes or bacteria. As you can see in the photo above, it must have been a hilariously pleasant experience.

Of course, it was about protecting the Earth from potential moon germs. Not the opposite.

That's it for my notes about the Saturday morning panel. As for the exhibition, just go! It has humour, intelligence and it's also really good art. You don't often get all these ingredients mixed in one show.

Agnes Meyer-Brandis is teaching geese how to fly to the moon, Leonid Tishkov never travels without his own personal moon, Katie Paterson has Beethoven's Moonlight Sonata reflected from the moon's surface via Earth, Liliane Lijn plans to write on the Moon using a laser beam, WE COLONISED THE MOON run a series of workshops and events as the Republic of the Moon's official art residents.

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Leonid Tishkov, Private Moon in Formosa

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Leonid Tishkov, Private Moon, 2009

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Leonid Tishkov, Private Moon Moscow studio of the artist

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Agnes Meyer-Brandis, Moon Goose Analogue

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WE COLONISED THE MOON, Live Moon Smelling by artists in residence in Republic of the Moon, London 2014

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Katie Paterson, Earth-Moon-Earth

There's only a few days left to listen to Nicola Triscott and Ian Crawford discussing Moon ownership on BBC radio 4.

Republic of the Moon is on view until 2 February 2014 at the temporary residence of The Arts Catalyst: Bargehouse, Oxo Tower Wharf on London's South Bank.

The Bio Art & Design Award

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I don't normally blog about calls or upcoming events. Mostly because as breathtaking as they are, press releases 'copy/pastes' are not my idea of an appealing content. I do like to make exceptions to the rule though. One of them is the Bio Art & Design Award. It used to be called the Designers and Artists for Genomics award but its objective remains unchanged: the award invites designers and artists interested in life sciences to propose projects that push the boundaries of research application and creative expression. Each year the three most remarkable ideas are awarded a 25,000 euro grant to bring the project to life and exhibit it.

To be eligible for the award you must have graduated no longer than five years ago from a design or art program (at either the Masters or Bachelors level). Applicants are encouraged to relate their proposals to recent advances in the Life Sciences, including those within specialties such as ecology, biomedicine and genomics.

The deadline is 2 February 2014.

The selection process is rigorous, the research institutes associated seem to be genuinely enthusiastic about the collaboration and the results of the partnership are usually so exciting that i've blogged about them relentlessly in the past (check out in particular: The Living Mirror, Ergo Sum, the now iconic 2.6g 329m/s, aka the 'bulletproof skin', etc.)

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Maurizio Montalti, System Synthetics

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Jalila Essaidi, 2.6 g 329 m/s (image Jalila Essaidi)

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The Center for Genomic Gastronomy, Eat Less, Live More and Pray for Beans

I took the call for proposals as an excuse to chat about the award with Angelique Spaninks and Wilma van Donselaar. Angelique is the head of MU, the art center which is going to exhibit the winning projects next Winter and Wilma, who works at the the Netherlands Organisation for Health Research and Development, has been working on the Award from the beginning.

Designers and Artists for Genomics is now Bio Art & Design Award. Why did the name change? Does it involve any modification in the award? The way it is organized, its purpose, the spirit, the organizations involved?

Angelique Spaninks : The change of the name is partly due to a shift in organizational parties. The Netherlands Genomics Initiative that has set up the award has ceased to exist per January 1 of this year but it has managed to guarantee a budget for a similar award. This has been brought under care of ZonMW, the Netherlands Organisation for Health Research and Development, that is now in the lead. The other new partners are NWO (the Dutch Research Council) and MU, one of the leading art foundations in the Netherlands with a hybrid program reaching from contemporary art to design, media art and popculture.

MU will take care of coordination towards the exhibition of the three winning projects, combined with other new bio art and design projects. De Waag is still on board and so are several leading universities and research centers for the Life Sciences that provide teams of scientists that will closely collaborate with the artists and designers that will be selected to work on their proposals. In that sense the purpose and spirit have not changed, and neither has the prize money.

I'm, as always, impressed by the quality and quantity of scientific organizations the award got on board. Why do you think they accept the challenge to work with an artist or designer? What does the collaboration with a creative individual with an entirely different background and -i suspect- perspective bring to their research activities?

Wilma van Donselaar of ZonMW: At first the only scientific organizations that participated were funded by the Netherlands Genomics Inititiative and they had to be persuaded a bit in the beginning, but quite soon they thoroughly enjoyed the collaboration. The artists bring in completely new ideas and often challenge them into exploring new technological possibilities. There has to be a connection of course, but that is something that already becomes quite clear during the matchmaking event at the start of the competition. The only reason why it is difficult to keep scientists on board year after year is that it takes a lot of time. That is why we also bring in fresh research groups. But since we can show the results of previous award rounds now, that is not so difficult anymore.

Who should apply to the award? Is it mostly interactive designers and media artists or could a more 'traditional' artist/designer get a chance provided he's passionate enough about the possibility to engage with Life Science materials and ideas?

AS: We don't exclude anyone with an exciting but also viable proposal, who has graduated no more than five years ago in the field of art and design. Of course it will be more easy for artists/designers with some experience in working with Life Science materials and ideas, but the award is also there to stimulate young creatives to explore new territories and enhance the options for collaboration between creatives and scientists. All this to broaden and deepen the interest in and debate about the Life Sciences through the arts and examine it's social, cultural and ethical contexts.

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Matthijs Munnik, The Microscopic Opera

How is an artistic/design proposal paired with a scientific institute? What is the process?

AS: Each participant can submit only one application before February 2. This application consists of a preliminary idea, portfolio and filled out registration form. Only 16 applicants will be selected for a matchmaking meeting in The Hague in March, where the creatives have to find a match with a team of scientists from one of the participating Dutch Life Science institutes. A list of the participating research groups of the 12 Dutch Life Science institutes can be found on the website www.badaward.nl. Once the matches are made artists/designers and scientists write a joint full proposal for the Award before end of April. Then mid-May all teams have to present their final proposals to the international jury which will then select the 3 winners. All proposals will not only be presented to the jury that day but also to the public. From June till November the Award winning proposals are realized by the artist/designers and scientists together and will be exhibited in MU art space on Strijp S in Eindhoven for 2 months starting from November 28, 2014.

Also I was wondering how the winning projects get accepted (or not) by the design and/or art world? Are they seen as hard to grasp and comment on pieces or does the art press and the art public embrace them as valuable and challenging expressions of creativity?

AS: The Award functions as a springboard, either for new nominations or Awards, new or extended collaborations, grants, positions or new publications. Experience with the first 3 years and 10 Award winners has learned that there is a growing interest in bio art and design in press and society but the art and design world themselves are lagging behind a bit. By presenting the winners in a respected yet hybrid contemporary art space like MU and in a leading art, design & technology driven city like Eindhoven we are convinced this will gradually change.

Thanks Angelique and Wilma!

Art Turning Left: How Values Changed Making 1789-2013

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Last week, I was in Liverpool for some overdue FACT action and Art Turning Left: How Values Changed Making 1789-2013 which examine how the production and reception of art has been influenced by left-wing values, from the French Revolution to the present day.

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The main preoccupation of the exhibition is thus not the militant commentaries behind artworks but the effect that political values and social movements have had on the production modes, aesthetics and communication of visual culture. As such Art Turning Left stands out from other shows dedicated to political art or activism.

The left-wing values considered in the exhibition include the empowerment of the working classes, the equality of the sexes, the search for alternative economies, etc. These values seeped into art world where they translated into the rejection of the concepts of fine art and of the individual expression in favour of an art made by or with the help of the community, the adoption of new media, a greater mingling between art and life (through crafts, design and in particular graphic design),

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Art Turning Left, installation view with Chto Delat, Study, Study and Act Again. © Tate Photography

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Zvono Group, Art and Soccer 1986. © ZVONO

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Art Turning Left, installation view with Jacques-Louis David's The Death of Marat to the left. © Tate Photography

Art Turning Left is a great show under many aspects and i've certainly felt enthusiastic about discovering new politically-engaged artworks that stood up the time. But it has its flaws. On the one hand, i enjoyed the fact that the show is distributed according to questions ("Do we need to know who makes art?" "Can art affect everybody?" "Does participation deliver equality?", etc.) rather than chronology and it certainly is refreshing to find a respectable painting by David between an installation by Goldin+Senneby and a wall of revolutionary posters. On the other hand, being constantly pinballed from one historical period to another and from one geographic locations to an entirely different one gets a bit confusing.

if the show acknowledges that artistic practice in the 20th and 21st century has been 'democratized' as its some of its means of production and distribution have become accessible to all (thanks to photography, printing, digital, etc.), i don't think i've seen any reference to some of the most stimulating features of 21st century culture: free software, free culture, 3D printing, etc. Thinking of it, there's very little reference to what computers/ the internet have done to advance new ideas and practices.

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Jacques Louis David and Studio, The Death of Marat, 1793

It did start with the best intentions though. One of the highlights of the exhibition is The Death of Marat, by Jaques-Louis David. Both David and Jean-Paul Marat were members of the Jacobian Republican group during the French Revolution. After the assassination of the revolutionary journalist, David had several copies of The Death of Marat produced on various supports in order to relay the political message to the masses. Instead of being displayed at the elitist salon like his other works, David sent them across France for everyone to see.

Art Turning Left is a show i'd recommend to everyone for the quality of the works exhibited, for the ideas (left-wing or not) which unfortunately are in serious need of our attention these days but for all its undeniable qualities, the exhibition remains more academic than its topic deserved.

Also this definitely isn't a show for someone with a 'working class' budget: entrance fee is £8.

Now about the artwork i discovered or rediscovered in the show?

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Front cover of a King Mob anti-culture publication. Courtesy Tate Archive © Tate. Photo: Rod Tidnam

King Mob! The London-based group called themselves 'gangsters of the new freedom' and adopted a confrontational approach to underline the cultural anarchy and disorder being ignored in 1960s-1970s Britain. I read in the gallery that one day, they took over the Christmas Grotto in Selfridges and gave out all the presents to the kids for free. The department stores had then to literally take the presents back from the children's arms before they left. I burst hysterically into laughter when i read that.
Who are today's King Mob?

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Goldin+Senneby, Money Will Be Like Dross. Installation view: The Magic of the State, Lisson Gallery, London

In the 1780s mineralogist August Nordenskiöld was employed by the Swedish king Gustav III to discover the legendary alchemical substance Philosopher's Stone and turn base metal into gold. The gold was intended to finance Sweden's military and economic expansion, but Nordenskiöld had a different agenda, he aimed to produce so much gold that its value would be lost and the "tyranny of money" abolished. One of the few remaining artifacts from Nordenskiöld's laboratory is a coal burning alchemy furnace. Goldin+Senneby offer to supply collectors with necessary components and instructions for the reconstruction of a replica of Nordenskiöld's furnace. The manual is produced in a numbered but unlimited edition, and as each edition is sold the price goes up, making the item more expensive the less unique it is.


Grupa Zvono, Akcija "Mondrian", 1986 (Sarajevo)

The best discovery in the show for me was Grupa Zvono. Founded in 1982, the group organized performances that aimed to present an art that was different from the then dominant forms outside of galleries and closer to 'the man on the street.' Or, in one case, in the football stadium.

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Cildo Miereles, Insertions into Ideological Circuits: Coca-Cola Project 1970. © Cildo Meireles. Image courtesy Tate

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Cildo Meireles, Insertions into Ideological Circuits 2: Banknote Project 1970. © Cildo Meireles. Image courtesy Tate

Cildo Meireles took Coca-Cola bottles and modified them. When empty they look ordinary, but political statements printed on the glass in white are revealed as the bottles are filled with the brown liquid. They range from 'Yankees Go Home' to instructions on how to make a Molotov cocktail. The empty bottles with the messages were then recycled back into the Coca-Cola distribution system.

The artist also stamped political commentary onto banknotes, the most frequent was 'Quem Matou Herzog?' ('Who Killed Herzog?) in reference to a journalist who had died in police custody under suspicious circumstances.

Brazil was then under an oppressive military dictatorship and the Insertions constituted a form of guerrilla tactics of political resistance that eluded strict state censorship.

Meireles said that he sought to use systems of communication and distribution that were not centrally controlled, like the media or press, and that: The Insertions would only exist to the extent that they ceased to be the work of just one person. The work only exists to the extent that other people participate in it. What also arises is the need for anonymity. By extension, the question of anonymity involves the question of ownership. When the object of art becomes a practice, it becomes something over which you can have no control or ownership.

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Ruth Ewan, A Jukebox of People Trying to Change the World (Ongoing archive since 2003). Installation view Badischer Kunstverein, Karlsruhe 2012. Photo: Stephan Baumann, bild_raum

Ruth Ewan compiled hundreds of protest songs in A Jukebox of People Trying to Change the World. All of which, visitors are invited to play in the gallery.

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Atelier Populaire, Untitled (Début d'une lutte prolongée) 1968 © Archivio Sessantotto - Antonio Ricci, Italy

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Atelier Populaire, Je Participe 1968. © Archivio Sessantotto - Antonio Ricci, Italy

Atelier Populaire's posters broadcast the demands and protests of the student/intelligentsia/trade-union of a May 68 Paris charging the French Establishment.

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Guerrilla Girls, [no title] 1985-90. © courtesy www.guerrillagirls.com. Image courtesy Tate

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Guerrilla Girls, [no title] 1985-90. © courtesy www.guerrillagirls.com. Image courtesy Tate

Guerilla Girls anonymously produced propaganda posters that were (are!) boldly drawing attention to the absence of women artists in major art exhibitions.

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Emory Douglas, Supplement to The Black Panther, 10-04-1971 1971. © DACS, London 2013. Photo: IISG BG D18/246, International Institute of Social History (Amsterdam)

Emory Douglas worked as the Minister of Culture for the Black Panther Party from 1967 until the Party disbanded in the 1980s. His graphic art illustrated the struggles of the Party in most issues of the newspaper The Black Panther.

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Leopoldo Méndez, Paremos la agresión a la clase obrera

Taller de Grafica Popular ("People's Graphic Workshop" or TGP) was an artist print collective founded in Mexico in 1937. They used posters and flyers as platforms to promote revolutionary social causes.

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Gerd Arntz, Mengenvergleiche ; Signaturen der Bildstatistik nach Wiener Methode 1925-1949. © DACS, London 2013. NEHA BG S4/11-B International Institute of Social History (Amsterdam)

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Gerd Arntz, Probedrucke aus "Gesellschaft und Wirtschaft" 1925-1949. © DACS, London 2013. NEHA BG S3/52-A, International Institute of Social History (Amsterdam).

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Braco Dimitrijevic, Casual Passer-by I met at 1.43 PM, Venice 1976, 1976. © Braco Dimitrijevic. Image courtesy Tate

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Art Turning Left, installation view, with the Banner for The Worker's Union - Holloway branch - Solidarity of Labour, after Walter Crane dated c. 1898 and Braco Dimitrijevic, Casual Passer-by I met at 1.43 PM, Venice 1976 © Tate Photography

Art Turning Left: How Values Changed Making 1789-2013 was curated by Francesco Manacorda and Lynn Wray, is on view until 2 February 2014 at Tate Liverpool.


My notes from 'Bitcoin. Alternative currencies reloaded'

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Last week i went to the London School of Economics for the LSE Sociology Forum: Bitcoin, alternative currencies reloaded, a panel dedicated to the decentralized, peer-to-peer currency Bitcoin. Historian Garrick Hileman, sociologist Nigel Dodd and financial activist Brett Scott were sitting around a table to reflect on the question:

Is Bitcoin the new gold? Shaking up online and offline worlds, the online currency Bitcoin has increased its 'value' at immense speed in the last year. Being immune from government interference and private manipulations, it has been celebrated as a new alternative currency by some and condemned as source of unpredictable risk by others.

If, like me, you're not sure you perfectly understand the functioning and meaning of Bitcoin, then head to Brett Scott's blog post How to explain Bitcoin to your grandmother .

Going to that conference was probably the best move i made that week. It was engaging, smart and eye-opening. And thanks to the presentations, i think i might even sound slightly less clueless next time The Boyfriend tells me about his Bitcoin adventures.

Interestingly, the room was packed and when one of the speakers asked who among us owned bitcoins, no one raised their hand. I wondered how (if?) different the discussion would have been like if users of Bitcoin had been in the audience.

Garrick Hileman was the first to take the stage. Hileman is an economic historian at the London School of Economics and he talked succinctly and articulately about the history of alternative currencies and why all of them have failed so far.

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First slide of Garrick Hileman's presentation (Note to self: I should really get a new camera)

Why are we so interested in Bitcoin? An obvious reason is that the Bitcoin price index has gone up 56 times in 2013. Another reason is the mystery of Satoshi Nakamoto, the pseudonym of the person or persons who published the paper Bitcoin: A Peer-to-Peer Electronic Cash System in 2008.

With previous digital currencies, there is a risk of double spend, unless you get the help of the bank. Bitcoin makes it more difficult to replicate your currency and double spend it (all transactions are displayed in a public list. The validity of each new transaction is checked by confirming from the list that the digital currency was not used before.) It is a solution without a third party as it bypasses the banks.

Alternative currencies have a long history. They appear at some point (usually during periods when there is a high level of debt), survive for a short period and then they go away. Hileman identified three ways these currencies die: they die by regulation, by technology or by lack of adoption.

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Freigeld: One Schilling note with demurrage stamps from Wörgl

An example of death by regulation is Freigeld. Freigeld was started by an Austrian town called Wörgl during the Great Depression to kickstart the economy. You basically paid for owning or holding currency which stimulated spending. The experiment was successful but the Austrian National Bank decided to terminate it for some unknown reason on the 1st of September 1933.

The example of death by technology are the merchant tokens used in London and other British towns because of the failure of parliament to provide sufficient small denomination coinage. Merchants were desperate to get more small change for transactions so they started issuing their own. Merchant tokens were long lived: they were widely used in 17th through 19th century
They finally disappeared with the advent of fiat money.

The third type of death is caused by the lack of adoption (or demand). The example is the UK-based barter system LETS. Started in late 1980s-early 90s following UK leaving European Exchange Rate Mechanism (ERM), the LETS still exist but are in steady decline: 350 in 1995, 303 in 2001, 186 in 2005.
Now fully virtual but previously physical currency.

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People queuing to use the world's first real Bitcoin ATM in Vancouver, Canada on October 29, 2013

Now Bitcoin faces many challenges:

Regulatory uncertainty leading to:
- avoidance by traditional financial institutions
- slow adoption of Bitcoin by consumers/merchants. Also Bitcoin has bad PR (stories of buying drugs on Silk Road, etc.)
Switching costs, real and perceived
Convenience trumps anonymity for most consumers.
Bitcoin technical infrastructure (i.e. cost, latency, it takes 10 minutes to update every transaction.)
Hoarding: desirability of Bitcoin as store of value works against use as a medium of exchange. The increasingly high value of bitcoin makes it less likely that you will spend it to buy pizzas.

But it also has many strengths:

Merchants and consumers both benefit from a change to the status quo. Makes for powerful allies.
The financial system is expensive and inefficient. The fees are high and money transfers are slow and cumbersome.
It may prove difficult for regulators to ban Bitcoin.
Bitcoin innovations go beyond currency's role as a medium of exchange/store of value
Silicon Valley investment and track record in changing behavior and driving technology adoption on a large scale (think of Twitter.)

Check out this video of another of Hileman's presentations
Bitcoin 2013 conference - Garrick Hileman - History and Prospects for Alternative Currencies where he explain all the above with more details and draws interesting parallels between Bitcoin and the Brixton pounds.

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The next speaker was financial activist Brett Scott. He is the author of The Heretic's Guide to Global Finance. Hacking the Future of Money (available on amazon USA and UK) and he's been exploring alternative financial communities, a section of which is alternative currency for a number of years now. You can buy his book with a number of alternative currencies. He's sold 30 copies with bitcoins so far.

Scott reiterated that the figure of Satoshi Nakamoto is indeed important as its mythical character creates an emotional bond with the currency. Which is probably the reason behind the existence of the dogecoin.

The problem of Bitcoin is that the public doesn't understand it. Experts explain it in reference to itself, instead of in relation and contrast to 'ordinary' currencies.

Another important point Scott brought about is that Bitcoin is not as apolitical, neutral and liberal as it is claimed to be. Society is neither apolitical nor neutral so how could Bitcoin be that paragon of liberality? He illustrated the comment with his experience of the Bitcoin Expo where there was a massive gender imbalance. The conference was 90 to 95% male. His talk at the conference was therefore about Bitcoin and gender.

The topic of gender-imbalance reappeared later in the Q&A. Is there something inherently male about Bitcoin that attracts males? Or is there something about Bitcoin that repels women? You can read more about the topic in Scott's blog post Crypto-patriarchy: the problem of Bitcoin's male domination.

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Bitcoins are accepted in stadscafé De Waag in Delft as of 2013. Photo by Targaryen

The last speaker was Nigel Dodd, an Associate Professor in Sociology at LSE. His new book, The Social Life of Money, will be published by Princeton University Press this year. The main purpose of the book is to reformulate the sociological theory of money in the aftermath of the global financial crisis, focusing on the question of how money can be wrested from the domination of banks and the mismanagement of states and restored to its fundamental position as the 'claim upon society' that Simmel once described in The Philosophy of Money.

Dodd started by stating that he is favour of monetary liberalism and that consequently he is in principle pro-Bitcoin. Except that he thinks that something is weird behind the philosophy of Bitcoin. Bitcoin is sexy but it is also misleading. He added (in reference to one of Garrick Hileman's last points) that if Silicon Valley is involved, it gets even sniffier.

From here my notes are getting a bit messier as this guy thinks and talk brilliantly but also very fast.

We need to see Bitcoin in the context of other monetary systems. There are 72 to 73 other digital currencies so there is a lot going on besides Bitcoin.

The monetary theory is another problem. For all its radical aura, Bitcoin rests on a backward monetary theory. It actually has a lot in common with the politics of austerity that regard money as a 'thing', a commodity. That's something that Bitcoin celebrates too, whether or not it realizes it. There is a limit in the number of Bitcoin that can be generated. Just like there is a limit with gold. Also it's mathematically possible for Bitcoin to be controlled by one computer and because of that it is similar to money.

So what makes Bitcoin different? Usually institutions protect money as if it were a commodity. Bitcoin does the same except that it does away with the intermediary. What makes Bitcoin attractive is that it's managed by a bunch of machines. However, that there are always humans behind the machines.

Money as a claim upon society/social life. All currencies interpret this claim in their own way, whether we're talking about time, gift giving, trust, etc. The claim of Bitcoin is technology of mistrust, you don't need trust with Bitcoin: machine do all the job. But again, there isn't a machine that operate without humans.

According to Dodd, every currency fulfills a different social need but which one Bitcoin fulfills is still unclear.

For Dodd, money is a process, not a 'thing' and Bitcoin is the only currency that doesn't acknowledges money as a process. It's the least sociological form of money we have.

An interesting question that emerged during the Q&A was the possibility to make Bitcoin taxable. Dodd explained that for most regulators, the number one financial obligation is tax. If Bitcoin starts to threaten that, it won't simply evade tax but it might also stop the whole machinery of tax.

The Financial Times crowd has long been skeptical of Bitcoin, mostly because the currency is not regulated. Bloomberg even published an article titled Virtual Bitcoin Mining Is a Real-World Environmental Disaster (a theory which is obviously questionable.)

With tax, Bitcoin would receive a certain legitimacy. Business would find that very seducing. Each regulation could actually help Bitcoin. For Dodd, Bitcoin is actually the best challenge we have to the current financial system.

Photo on the homepage by Rick Bowmer.

#A.I.L - artists in laboratories, episode 50: Ghislaine Boddington from body>data>space

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The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, London's favourite radio art station, is aired tomorrow Wednesday afternoon at 4pm.

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me and my shadow at the National Theatre in London. Photo credit JP Berthoin, via body>data>space (and via)

My guest in the studio will be Ghislaine Boddington, an artist researcher, dramaturge, curator and thought leader specialising in body responsive technologies. Ghislaine is also recognised as an international pioneer in full body telepresence. A co-director of the Creative Guild, she is a Fellow of the Royal Society of the Arts and an Artist Research Associate at ResCen, Middlesex University since 1999. but the reason why i invited her in the studios of ResonanceFM is that Ghislaine is also the Creative Director of body>data>space, a collective of artists and designers that looks at the future of the human body and its real-time relationship to evolving global, social and technological shifts.

In this episode, we will talk about experiences in telepresence, digital culture in London and gender (im)balance in tech careers (believe it or not, we're still there!)

The radio show will be aired this Wednesday 22 January at 16:00, London time. Early risers can catch the repeat next Tuesday at 6.30 am. If you don't live in London, you can listen to the online stream or wait till we upload the episodes on soundcloud one day.

Image on the homepage: ATMOS // Outreach : Crystallising Movements.

Book review: Art and the Internet

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Art and the Internet, edited by Phoebe Stubbs, with contributions from Joanne McNeill, Domenico Quaranta and Nick Lambert.

(Available on amazon UK and USA.)

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Publisher Black Dog Publishing writes: Art and the Internet is a much-needed visual survey of art influenced by, situated on and taking the subject of the internet over the last two and a half decades. From the early 1990s the internet has had multiple roles in art, not least in defining several new genres of practitioners, from early networked art to new forms of interactive and participatory works, but also because it is the great aggregator of all art, past and present. Art and the Internet examines the legacy of the internet on art, and, importantly, illuminates how artists and institutions are using it and why.

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Young-Hae Chang Heavy Industries (image via ilikethisart)

To be honest, my first reaction when faced with a book dealing with 'internet art' was akin to the cries uttered by a heretic about to find himself into the hands of Tomás de Torquemada (the only thing i can say in my defense is that my job exposes me to an awful amount of really bad online art.) In theory, i'm not a fan. However, a quick look in the book made me realize that i shouldn't be so hasty in my judgement. You see, internet art or net.or or web-based art or however you wish to call it is not monodimensional. It comes with depths and with as many opportunities for interpretations and distortions as its purely 'physical' equivalents. So yes, i was definitely not jumping for joy when i read the words 'art and the internet' but then i opened the pages and they were all there! JODI, Young-Hae Chang Heavy Industries, Vuk Cosic (please bribe this man out of his art-retirement), Alexei Shulgin, etc. All of whom i believe are all quite genius. And then there's the new generation of artists, pranksters and activists who like you and i, probably spend far too much time on the internet but have the excuse of turning it into spectacular, thought-provoking or simply amusing works.

Art and the Internet opens with 3 essays. Nicholas Lambert explores how web-based art has been embraced (or rather not really embraced) by art galleries and institutions. Joanne McNeill looks at how moments of intimacy are shared via web cams. Domenico Quaranta takes a more historical approach to net.art and to its relationship with physical space. Each of these essays communicate splendidly the gaiety, wit, diversity and charm of art on the internet.

The book closes on interviews with Attila Fattori Franchini, LuckyPDF, Eva and Franco Mattes and Marisa Olson and on seminal texts about art and/in the internet by some of its most recognised rock stars: Alexei Shulgin, Miltos Manetas, Olia Lialina, John Perry Barlow, etc.

It often seems that internet has been created for the sole purpose of having people droll over cute cats and then stick their head into home appliances to recover from the emotion. Art and the Internet demonstrates not only that there's nothing wrong with that but also that internet art deserves a greater offline exposure.

Now for a couple of remarkable works i discovered or rediscovered in the book:

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Kenneth Tin-Kin Hung, 60X1.com, 2003

The very garish, very dazzling 60X1.com throws into a tumble dryer photos of political figures, pop culture icons and images found in cyberspace. The result is as user-unfriendly as possible: the domain name is not catchy, the file size are slow to appear on the screen (at least they were at the time) and it's a struggle to locate the word 'enter' that will lead you to the next page where another word 'enter' will be carefully hidden. After going through a series of splash pages, the visitor realizes that there is no destination to explore, that it's journey ends there as there is in fact no core content.

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Charles Broskoski, Directions to Last Visitor, 2011

Directions to Last Visitor demonstrates how easy it is to geographically locate users through their IP address. Log on to the website and it will use the Google Maps API to show you the driving directions to the (physical) address of the last person who visited the website. The project makes you realize how simply typing an url can lead to further dissolution of your privacy.

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Ownen Mundi, I'm Unable to Fulfill Your Wish, 2011

I'm Unable to Fulfill Your Wish are 'dystopian visualizations' that use a computer program to streamline data from social networking websites and turn them into delicate, basic but also anonymous graph drawings.

Ultimately, the works highlight the inability of interfaces and other digital spaces to represent the complexity of everyday life and question whether technology and open data will ever achieve its utopian promise.

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Andy Deck, Glyphiti, 2001

Glyphiti is composed by multiple, anonymous participants who edit a "drawing wall" collaboratively by working on one 32 x 32 pixel section at a time.

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Clement Valla, Postcards from Google Earth, 2011-2013

Clement Valla fortuitously discovered what he first thought were glitches on Google Earth images. However, these broken images are the result of a constantly of the constant and automated data collection handled by computer algorithms. In these "competing visual inputs", the 3D modellings of Earth's surfaces fail to align with the corresponding aerial photography.

Google Earth is a database disguised as a photographic representation. These uncanny images focus our attention on that process itself, and the network of algorithms, computers, storage systems, automated cameras, maps, pilots, engineers, photographers, surveyors and map-makers that generate them.

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Aram Bartholl, Map at 'Hello World!' Kasseler Kunstverein, Fridericianum 2013

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Aram Bartholl, Map at Rencontre Arles 'From Here On'. Photo by Anne Foures, 2011

Aram Bartholl's iconic Map drags Google Maps red map marker into the street.

In the city center series 'Map' is set up at the exact spot where Google Maps assumes to be the city center of the city. Transferred to physical space the map marker questions the relation of the digital information space to every day life public city space. The perception of the city is increasingly influenced by geolocation services.

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David Horvitz, 241543903, 2006-ongoing (image via urlesque)

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David Horvitz, 241543903, 2006-ongoing (Image via artribune)

David Horvitz's Heads in Freezers is as simple as its title. People are invited to take a picture of their head in freezers. The twist is that they must tag it with "241543903" and uploaded it to social media sites.

Now a quick image search of the number 241543903 shows pages after pages of people shoving their heads into freezers.

Alvin Baltrop and Gordon Matta-Clark: The Piers From Here

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Alvin Baltrop, Friend (The Piers) 1977

The Open Eye Gallery in Liverpool is probably the most exciting photo gallery in England (especially now that Foto8 has closed.) On 22 February they will open a show dedicated to Letizia Battaglia's chronicle of the brutal anni di piombo in Sicily. And right now they have a show that brings together self-taught photographer Alvin Baltrop and 'anarchitect' Gordon Matta-Clark.

I went to see Alvin Baltrop and Gordon Matta-Clark: The Piers From Here a couple of weeks ago. I had never heard of Alvin Baltrop before. His photography met with very little artistic appreciation until after his death when art institutions finally started paying attention to his portrayal of emerging gay subculture in New York.

At first glance, Matta-Clark and Baltrop seem to have very little in common. In fact, the two men probably never met. But they both turned their artistic interest to the Piers of New York City during the mid 1970s.

They found Manhattan's West Side piers abandoned and decaying as a consequence of the oil crisis that reconfigured the geography of the city along with the international trading system. Left to rot, the vast industrial space on the outskirts of the city was soon occupied by people living at the fringe of society: graffiti writers, artists, drug addicts, prostitutes. the homeless, etc.

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Image: @Gordon Matta-Clark, the Estate of Gordon Matta-Clark

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Gordon Matta-Clark, Day's End (Pier 52), 1975

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Gordon Matta - Clark, the Estate of Gordon Matta

Pier 52 is the site of one of Matta-Clark's famous building cuts. In 1975, the artist made large cuts into the floor, ceiling and sides of a derelict metal hangar, exposing the Hudson River and sky, creating a sculpture brought to life by the rotation of the sun. Matta-Clark argued that he had created an indoor park. He called it Day's End out of a decrepit space. However, visitors were afraid to cross the large lacerations, the police shut down the opening event and the artist faced an arrest warrant for trespassing and defacing property.

Matta-Clark described the piers as being completely overrun by the gays. So much so that the piers became the site of at least two pornographic films, Arch Brown's Pier Groups (1979) and Steve Scott's Non-Stop (1983). And while Matta-Clark was seesawing his architectural installation, Alvin Baltrop was documenting men having sex, cruising or sunbathing there. Or corpses dredged up from the river.

Most of the time, Baltrop was hiding from his subject, hanging from steel girders, shooting from afar, capturing the freedom these crumbling spaces gave to their occupants. The images are voyeuristic but, perhaps paradoxically, they are never pornographic.

Baltrop photographed the piers and their residents from 1975 to 1986, right up to the moment they were razed. The result is an archive of thousands of photographs that hover between raw passion, violence, furtiveness and tenderness.

Gordon Matta-Clark believed that art could be used as a tool for urban regeneration and the exhibition offers an opportunity to reflect on that very topic but also on the gentrification of (sub)urban areas that usually comes with the dissolution of underground culture.

Both the Piers in New York and the docks in Liverpool experienced a similar process of transformation during the 1970s. Dispossessed of their industrial activity, the areas were gradually reclaimed by people living at the margins of society (from prostitutes and drug dealers to visual artists, performers and film-makers.) I've never been to what is left of the New York piers but Liverpool's docks, where Open Eye is situated, has now left place to office buildings and luxury apartments.

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Alvin Baltrop, Super Cream, 1980

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Al Baltrop, Untitled

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Alvin Baltrop, The Piers (exterior view of Day's End) 1975-86

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Al Baltrop, Untitled

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Al Baltrop, Untitled

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Al Baltrop, Untitled

Alvin Baltrop and Gordon Matta-Clark: The Piers From Here is up at the Open Eye Gallery in Liverpool until 9 Feb 2014.

#A.I.L - artists in laboratories, episode 51: We Colonised The Moon

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The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, London's favourite radio art station, is aired tomorrow Wednesday afternoon at 4pm.

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We Colonised The Moon, Enter at Own Risk

In this episode i'm going to catch up with the ever astute and cheerful Sue Corke and Hagen Betzwieser from WE COLONISED THE MOON.

Their installation, performance and graphic works seek to demonstrate that the future may indeed be frightening, but also highly entertaining. Previous projects have included creating solutions for space waste by disguising satellites as asteroids, building a solar powered solarium because 'the sun dies anyway', synthesising the smell of the moon and embedding it into scratch and sniff cards. So we're going to talk space colonisation, moon smell patent and their current residency at the Republic of the Moon.

The radio show will be aired this Wednesday 29 January at 16:00, London time. Early risers can catch the repeat next Tuesday at 6.30 am. If you don't live in London, you can listen to the online stream or wait till we upload the episodes on soundcloud one day.

Interview with Oliver Walker

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This week i'm interviewing Oliver Walker on the blog. I discovered his work a few days (or was it weeks??) ago while visiting Time & Motion: Redefining Working Life, a FACT Liverpool exhibition exploring how the working day has evolved from the time of the industrial age to our current service and knowledge economy.

Walker's One Pound installation at FACT lined up 6 videos. Each of them 'lasts as long as it takes the person depicted to earn £1, varying in length from several hours for the some of the lowest paid agricultural workers in the world, down to several seconds for well paid workers in finance, with one film little over a second long.' The idea was ultra simple and the result is striking for the way it exposes vast disparities in working patterns.

When i was there only one screen was on but that was enough to make me want to know more about the piece and about the work of an artist who uses live art, interventions and new media to investigate social and political systems; and to find his position in and to these larger systems.

Some of his projects involved outsourcing the production of a written constitution for the UK to China and having 1,000 dolls voice it, using the price of an African financial index to control lightning in a Berlin art center, testing certain hypotheses about social behaviour in a dinner party. And building an outdoors spiral staircase for cats.

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Oliver Walker, One Pound, 2013

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Oliver Walker, Mr Democracy. Democracy Production (video still, via)

Here how my online conversation with the artist went...

Hi Oliver! Let's start with One Pound, the video installation which i discovered a few days ago in the exhibition Time & Motion in Liverpool. I've been quite unlucky in my visit because when I entered the room there was only one screen on with a man working in a field. On the other hand seeing him work all alone on his screen made the impact of the artwork even more powerful for me. Who were these 6 workers you contacted? What was they job?

For the readers who haven't seen the work, I feel I should describe it a little more. The six films are displayed on six adjacent screens, with all six starting simultaneously and not re-starting until all six have played through. This means that the shortest, one second long, plays just once every one hour and seventeen minutes (the duration of the longest). The films have a 'hours:minutes:seconds' timecode burnt into the bottom right corner, which pauses when the films ends.

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Oliver Walker, One Pound, 2013 (cotton factory 35 minutes)

To the side of the 6 screens were six label-sized photographic stills from the videos, there to give the viewer a visual idea of who wasn't currently visible. I chose not, however, to include too much contextual information about the protagonists in the gallery itself, hopefully leaving some space for viewers to project their ideas and experiences about who and where they might be. Having said this, the five you missed were; someone working in a cotton processing plant (35 minutes), someone driving a digger constructing a new road (12 minutes), a carpenter (4 minutes), digital media worker (1 minute), and a CEO (1 second).

The original idea for the piece was to show it in a space in which people repeatedly spend time, such as a busy commuter platform, factory canteen or large office foyer, but this wasn't possible on this occasion. The idea would be that viewers would build up a kind of cumulative viewing of all six films. With a few minutes a day over three months, for example, a viewer would see all six films in their entirety, despite the shortest only running for one second every one hour twenty minutes.

The stills mounted adjacent to the video screens function as kind of visual labels. Between these still images and the timecode built into the videos, viewers could understand the relationship proposed by the piece between between time, money and occupation. I almost always make work that needs some basic explanation (usually text), but I'm happy if it then becomes somehow autonomous (whilst not perplexing) beyond this.

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Oliver Walker, One Pound, 2013 (field work, 1 hour 17 minutes)

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Oliver Walker, One Pound (CEO, 1 second)

And how did you select who or which type of work would appear in your videos?

Essentially the people and jobs featured can be from any working environment, but certain criteria did develop along the way. These criteria may be quite self explanatory; they tend to be people who can be isolated for filming (though not exclusively), so those who work alone; and who I can approach fairly directly in their place of work; and people whose work you can understand visually.

After some time working on the project I also developed a kind of rationale to link all the protagonists. Although it is not explicitly mentioned in the exhibition text, this rationale is that everyone filmed is, however indirectly, related to my morning shower. So there are people working with cotton (to produce a towel), infrastructure (to get that towel to me), carpentry (to produce a bathroom door), advertising (funded by advertising on shower products), and the CEO of a company that makes shampoo. I am also interested in developing the project and filming further protagonists, perhaps for further exhibition contexts, or just to develop the work. I often considered featuring just one industry, such as coffee, and this too would have been very quotidian. However, I felt this would have then been a study of that particular industry, and it should be broader than this. The shower is something quotidian (in highly industrialised parts of the world), but still fairly unbranded, and less loaded than the tea or coffee industries which have their own histories.

Incidentally, I filmed myself first, but discarded this.

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Oliver Walker, One Pound (road construction 12 minutes)

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Oliver Walker, One Pound (carpenter 4 minutes)

Which kind of ideas, conclusions and reflections about the labour market did working on this project trigger?

Although I started with the basic premise of wage inequality across the world, the project is not intended simply as a didactic essay on wage inequality. Clearly, it may offer reflection on these staggering inequalities, and this political position is ultimately not left ambiguous. However, the relationship between labour and money is transformed into a more subjective medium - time. Periods of time are not as easily compared with one another as pieces of graphical information, for instance. With video, the timescale is embedded into the medium (unlike photography, graphics or text).

Another way it should offer complexity is by inviting some 'cross' comparisons of inequality - between farm workers and factory workers both in the global south for example, or between well paid creative economy workers and astronomically wealthy bankers. This picks up on something I had observed over several years. On the occasions I had spent time in poorer countries (such as Paraguay), I noticed that there was a tendency to over simplify both the wealth and poverty that existed in the global south and north (though perhaps I'm doing this by using the word 'both', but bear with me).

There can be tendency to think the streets are paved with gold in Western Europe (for example), and not understand the poverty that exists in the global north too. At the same time, to try to explain for example the extent to which the National Health Service in the UK offers all people in the country, regardless of income, world class quality healthcare free at the point of delivery, might well be unimaginable to many (although this isn't confined to those from poorer countries). Likewise, growing up in western Europe, I think it was difficult to comprehend both the extreme poverty existent in developing countries (hence the TV programmes and campaigns to help us), and the extent to which everything, such infrastructure, education and government, does function much as it does in western Europe. Perhaps this is just me, because I grew up when Live Aid was rocking, though I think little has changed.

I think it's a constant struggle to understand this complexity - to keep talking about the extreme inequality and poverty that exists in poorer countries, without stereotyping. My work, not for the first time, sails close to the wind when it comes to stereotypes. I have used very simple (perhaps over simple, certainly flawed) measures, but the breadth of examples of labour, and the choice of images, should leave some space for these issues.

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Oliver Walker, Mr Democracy

I had no idea that the UK is one of only three countries in the world without a written constitution. So what was the constitution you outsourced to China for the Mr Democracy project like? Standard constitution mixing other, existing constitutions? Something entirely original? A simple writing down of the laws and principles that already govern the UK?

I actually studied this in school, and have been interested in it since then. I was interested in going to China, and started, as I not infrequently do, with some pretty simple interests - in this case lightening fast economic development and the political situation in China. Fortunately, I had this moment of realising I could turn it around, and look at the UK, which I am probably in a better position to make work about. If I get the project right, both the UK and China are criticised.

The constitution is not very revolutionary, sadly, we're still a constitutional monarchy - no republic! The authors initially tried to define more or less how the UK is at the moment, and then did a few tweaks to it. It was originally written in Chinese, and a fourth colleague of theirs translated it in English. Her language register and vocabulary were great, but occasionally she slipped with a few terms - but rightly so. So an early clause starts 'The regime of the United Kingdom is...', while we normally only hear the word 'regime' to define forms of government not currently popular or viewed as democratic by western governments (or 'regimes'!). I invited the authors to refer to other constitutions when drafting the UK's, and they did, and this is common practice when constitutions are written (the US was heavily influenced by the French, for example).

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Mr Democracy

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Mr Democracy

I'm also interested in your experience in finding, selecting and communicating with 3 factories in China which would manufacture the dolls. Is it easy for an individual to commission a thousand dolls to a Chinese factory? Did you require any help for that?

I had never done anything like this, and in some ways China was less accessible than I thought it would be. So many products are manufactured there, yet the process of getting something made isn't easy. It involves lots of long meetings, misunderstandings, and sometimes deception. The doll itself was not commissioned for my project, but the sound chip and electronics were, and it was very unusual to have such a long sound recording - they are usually just 10 seconds, not over 10 minutes!

The British Council were helpful in finding people to help me, so I had an art student as a translator and fixer, though actually he had no more experience in finding a factory than me - he was an art historian. I also spoke a lot to a Chinese designer (Tom Shi) who had studied in the UK, and moved back to Guangzhou to start a design practice, and a family. He let me use his studio for free while I was in Guangzhou, and the two students (Sarah Yin Liu and Jackon Li Yao) helped me way beyond what any assistant should, and we're still friends.

It was all very hands on. I was not doing this in the way most business people presumably do: I visited all the factories, filmed there, and organised the shipping myself -I even went into the ports, which was fascinating.

I think the main person I worked with at the factory that installed the sound chips into the dolls was mainly just interested in meeting me, and of course I wanted to meet him too. There was a funny moment when we were sending the sound file back and forth trying to compress it for the sound chip, and after I had actually agreed to going ahead with it, he called back to tell me that one of the articles was repeated on the sound chip. It was funny to have him read it back to me, as I had always been careful to not talk about the political content of the piece, but as long as it wasn't about China, it wasn't a problem. It was also funny to hear 1000s of dolls in a Chinese factory saying 'The Constitution of the United Kingdom of Great Britain and Northern Ireland, Article One...', as they were being tested.

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Oliver Walker, Mr Democracy

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Oliver Walker, Mr Democracy. Democracy Production 3 (image via)

By the way, why did you chose China and not India? because i suspect that this choice made the working process even more challenging.

China does have a different position with regard to global development than India, but India might have seemed a more obvious choice, historically. China seems more unequivocally a coming super power than India, and is much more symbolic as a place where products are manufactured. Also, the vast majority of toys in the world are made in China, (and of those a large majority in the Pearl River Delta). That China is not considered a Democracy is also important.

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Oliver Walker, Mr Democracy

I was reading through the blog of the project and found this entry. Could you explain what happened here? How artworks are usually assessed at customs? What is the rule or law? And how it all ended?

When you export/import something, you use a customs agent to organise the customs for you. Mine refused to describe my dolls as artwork, because they were, well, dolls. Artworks attract a lower rate of VAT and no duty, so the difference is huge, as it's a percentage of the value. As the project was funded by the Arts Council England and supported by the British Council, I thought I had a chance of getting them through as an artwork, which of course they are.

I had direct contact with a customs officer, and she explained that Haunch of Venison were currently in a legal battle with the authorities over the import of a complete video installation (with the video equipment), while the customs were insisting it was simply technical equipment. It was a Bill Viola piece. The customs woman conditionally agreed to view my works as artwork after I emailed her photos taken in the factory with me working on the piece, because their definition revolves around working on objects by hand, pretty much ignoring two generations of contemporary art. I was quite impressed with my negotiating skills!

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Oliver Walker, Bringing the Market Home

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Oliver Walker, Bringing the Market Home

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Oliver Walker, Bringing the Market Home

Now let's have a look at another of your projects, Bringing the Market Home. Why did you chose to work with the Dow Jones Africa Titans 50 index? Why select a pan-African index for an installation that was located in Europe?

The piece reverses a tendential direction of influence, with an African share index determining the operation of an aspect of everyday life in a western city, in this case Berlin. Financial markets exercise massive influence, both directly and indirectly over many people's lives over the globe, and this piece makes already existing connections physical, and immediate, while changing the direction of those influences. A blip of speculation on food prices could make a crop unaffordable for thousands of people in one country or region: in this piece, that process is reversed, making financial indicators from Africa ('the 50 leading companies that are headquartered or generate the majority of their revenues in Africa') tangible (cutting the house lighting of the HKW, House of World Cultures, Berlin) in a western city.

Was it on 24/7? Or does the Dow Jones follows 9-to-5 type working schedules?

Yes, it ran 24/7. The first time we got it working it was two in the morning, and we didn't know if the index would be shifting, but it was! We spent ages trying to work out which indices would be working when, but in the end the stocks are traded on multiple exchanges across the world, so several of the indices can change for most of the day, although there are periods when no exchange is open.

So what was the impact that this connection with the DJAT50 had on the lighting circuit in a corridor? Was the light constantly on and off? Or were fluctuations slower to manifest themselves?

Essentially it's pretty erratic. It is read every 30 seconds, and we didn't analyse the data explicitly, but it changes fairly often - sometimes five times in a row, sometimes remaining off for five minutes. This worked well performatively - sometimes meaning viewers didn't notice that there was any change to the system, and then suddenly asking themselves what was happening, why the lights weren't working. This was an important consideration of the project (that you can't see from the documentation) - I really wanted it to be something that was installed in the existing space, that people noticed and asked themselves why this was happening, rather than an autonomous object that people were invited to look at.

Any upcoming project, event, field of research you'd like to share with us?

I'd like to continue working on the One Pound project and Dinner Party. I've also been looking at the relationship between money and happiness, which I started looking at on residency in Paris at the Cité des Arts. I think inequality, mighty fascinating as it is, will come up again soon too, though I don't know how at the moment.

Thanks Oliver!

You can see Oliver Walker's video installation One Pound at the exhibition Time & Motion: Redefining Working Life, at FACT in Liverpool until Sunday 9 March 2014.

Critical Exploits. Interrogating Infrastructure

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A couple of weeks ago i spent yet another fruitful afternoon in Brighton for the Critical Exploits. Interrogating Infrastructure event.

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Julian Oliver, No Network, 2013 (a battle tank toy that implements a blanket ban of mobile telephony in its presence)

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Julian Oliver, No Network, 2013

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Julian Oliver, No Network, 2013

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Julian Oliver, No Network, 2013

The day was part of The Lighthouse's ongoing exploration of the social and political implications of technological infrastructures. The curatorial research started in 2012 with the exhibition Invisible Fields in Barcelona and continued at The Lighthouse with exhibitions by James Bridle, Mariele Neudecker, Trevor Paglen, etc.) The last event brought together artists and critical engineers Julian Oliver and Danja Vasiliev, critical designer Tobias Revell, and activists from the Open Rights Group for a day of talks and workshops.

Critical Exploits showed how a new generation of artists, designers and engineers are taking a highly critical approach to the development and use of the engineered systems and infrastructures that we increasingly rely on for daily life.

This post is going to focus mostly on Oliver and Vasiliev's presentation which looked at black boxes in the context of infrastructures. The talk is already on youtube but i thought i'd sum up some of the observations that the artists made and add links to the artworks and documents they mentioned while they were in Brighton.


Julian Oliver & Danja Vasiliev's talk at The Lighthouse

Their presentation started with a quote from Bruno Latour. Talking about blackboxing, the sociologist wrote that When a machine runs efficiently, when a matter of fact is settled, one need focus only on its inputs and outputs and not on its internal complexity. Thus, paradoxically, the more science and technology succeed, the more opaque and obscure they become.

Typical modern devices and infrastructures function (and actually also look) like black boxes, they are far more opaque than they are transparent.

If you look at a gramophone, you'll notice that its inner working is displayed externally. An iPod nano is at the other end of the spectrum, it is completely opaque. We can't actually explain what the many parts inside the device do. And maybe even what they do behind out back. As these devices get smaller, we get even less clue about their inner working. We cannot say we know the devices inside our pockets.

Our understanding of internet infrastructure is similarly foggy. Most of the time, our contact with it is clustered around firefox, safari, explorer, etc. Most users cannot see beyond their web browser. And there is indeed much misconception about the internet. Julian Oliver mentioned a quote he heard at the Chaos Communication Congress where someone said that the only people who talk about 'users' are drug dealers and software developers.

Very few people can actually give an intelligible answer to the question "What is a computer network?" Most people have no problem describing how a postcard goes from its sender to recipient but they are at a loss when it comes to explaining how emails are exchanged. In fact, the Oliver and Vasiliev described the Internet as a deeply misunderstood technology upon which we increasingly depend. Even the terminology used makes our understanding literally nebulous. Take the concept of 'the cloud'. A survey showed that the majority of Americans believe that cloud computing was affected by bad weather.

Another interesting fact their talk mentioned is that the net doesn't belong to the people as it is often assumed. If you have a look at the Submarine Cable Map, you quickly realize that most of these cables are privatized.

Vasiliev and Oliver take their distances from a traditional definition that sees engineering as the practical application of science to commerce or industry. Instead, they wrote, together with Gordan Savičić, a critical engineering manifesto which they regard as a frame for applied research and development that positions Engineering, rather than Art or Design, as primary within the creative and critical process.

The rest of their talk illustrates the manifesto using works of critical engineering. I'm going to simply write their titles down and link to the project pages but i'd encourage you to watch the video of the artists/critical engineers talk to get more background and comments on each work.

Gordan Savičić, Packetbrücke (illustrates the 5th point of the CEM). Julian Oliver and Daniil Vasiliev, Newstweek, 2011 (#3). Julian Oliver, No Network. Daniil Vasiliev, Netless. Julian Oliver, Transparency Grenade. Julian Oliver and Daniil Vasiliev, PRISM: The Beacon Frame. Martin Howse, Earthboot computer (illustrates #8). Gordan Savičić, City CPU. Julian Oliver, Border Bumping. Dennis Pual, Nullstecker (relates to #6 in the CEM.)

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Julian Oliver and Daniil Vasiliev, PRISM: The Beacon Frame, 2013 (a "functional response to the general absence of information as to what NSA PRISM equipment actually looks like")

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Julian Oliver and Daniil Vasiliev, PRISM: The Beacon Frame, 2013

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Julian Oliver and Daniil Vasiliev, PRISM: The Beacon Frame, 2013

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Gordan Savičić, City CPU, 2012

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Dennis Paul, Nullstecker, 2013

Don't miss the video documenting the other talk of the afternoon. Tobias Revell's talk portrayed current practices within critical design and the way the discipline can be used as an antagonist tool for provoking conflicts between set narratives, beliefs and ideologies for awareness, debate and alternate interpretation. The result is a lively and carefully curated inventory of all things Design Interactions at RCA.


Tobias Revell's talk at The Lighthouse


Time & Motion: Redefining Working Life, at FACT in Liverpool

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Finally! A few words about FACT's ongoing exhibition, Time & Motion: Redefining Working Life....

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San Precario, saint patron of the generation of workers holding precarious jobs


Original Films Of Frank B Gilbreth - Business Process Management

The title of the show is a direct reference to the Time & Motion Study, a method developed by Frederick Taylor (and later by Frank and Lillian Gilbreth) in the early 20th century to analyse work procedures and determine workers' optimal productivity standards.

By bringing side by side archive material and contemporary artworks to explore how the working day has evolved from the industrial revolution to the digital age, Time & Motion: Redefining Working Life makes it quite clear that a lot has changed since the days of the good mister Taylor. Digital technology has brought numerous work opportunities, but also new rhythms: work accompanies freelances and employees whether they're in an office, at home or in transit from one to the other and back. Some people juggle several jobs (no wonder at a time when a London flat earns more than a professional writer) and zero hour contracts are the ultimate expression of work 'flexibility'.

Our economy has changed too, it is now mostly characterized by services and knowledge (whether they are outsourced or crowdsourced) and mass consumption coexists with models in which we are both consumers and producers.

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Installation at FACT as part of Time & Motion Redefining Working Life designed by Alon Meron. Image FACT Liverpool

In this context, what remains of the Eight Hour Day movement preconized by social reformer Robert Owen in the first half of the 19th century? Is there a new definition of 'work life balance'?

Artists, along with anyone working in the cultural sector, have experienced this evolution of working standards perhaps more acutely than most people. It seemed thus natural that FACT, in collaboration with the Royal College of Art, would ask them to explore these questions. The result is timely, thought-provoking and at time, upsetting. Time & Motion will, i am sure, bring a new perspective on your working day.

I've actually already interviewed some of the artists in the show: last year, Revital Cohen and Tuur Van Balen told me about 75 Watt, an object for dancing in the factory line and last week, Oliver Walker explained his One Pound video installation.

Here's a couple of works i found equally interesting:

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Sam Meech, Punchcard Economy, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

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Sam Meech, Punchcard Economy, 2013. Installation at FACT as part of Time and Motion Redefining Working Life


Sam Meech, Punchcard Economy, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

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Sam Meech, Punchcard Economy, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

Sam Meech paid homage to the heritage of the local textile industry, whilst delineating contemporary working patterns in which digital technologies have enabled the blurring of work and private life.

Meech asked people working in the 'creative industry' to log their working hours on the project website. The data collected was compared to the traditional 8 hour shift and translated into a knitting pattern which was used to create a banner based on Owen's '8 hours labour, 8 hours recreation, 8 hours rest' slogan.

The banner was produced on a domestic knitting machine using a combination of digital imaging tools and traditional punchcard systems.

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Tehching Hsieh, One Year Performance, 1980-81. Photograph and C. Tehching Hsieh

Between 1978 and 1986, Tehching Hsieh did a series of One Year Performances. He lived one year inside a cage, one year completely outdoors, one year tied to another person, one year without making, viewing, discussing, reading about, or in any other way participating in art (and as a consequence this last performance is barely documented.) A photo in the exhibition reminded us that in 1980-1981, the artist spent a whole year punching a workers' time clock in his studio every hour. This last endeavour involved never being able to sleep for more than one hour running or not being allowed to leave his house for longer than 60 minutes.

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Blake Fall-Conroy, Minimum Wage Machine, 2008 - 2010. Installation at FACT as part of Time and Motion Redefining Working Life

The Minimum Wage Machine allows visitors to work for minimum wage. Turning the crank will yield one penny every 5.7 seconds, for £6.31 an hour (UK minimum wage). If the participant stops turning the crank, they stop receiving money.

The process couldn't be more transparent: you turn a handle, a clock records your effort and penny fall down as a reward. Ultra simple and cynical!

In the future, I see possibility in a lot of these machines hooked into a grid, with people performing basic human labor for money, Fall-Conroy told Make magazine. Perhaps a new form of renewable energy generation? A new kind of supercomputer with thousands of people performing basic calculations at minimum wage "stations" across the world? Who knows?

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Molleindustria, To Build a Better Mousetrap, 2013

Molleindustria's usual neat aesthetics casts a critical eye at the increasing popularity of online management games in which the user performs time-based tasks. The game examines the blurring of work and play and highlights the tensions between labour, automation, unemployment and repression.


Andrew Norman Wilson, Workers Leaving the Googleplex, 2011

Andrew Norman Wilson's short video Workers Leaving the Googleplex draws a direct parallel with what is regarded as the first real motion picture ever made: the Lumière brothers' silent film Workers Leaving the Lumière Factory. Wilson planted his camera in front of two Google locations in California to document the various levels of workers. It turns out that the possession of a badge of a certain colour dictates your place in the Google hierarchy and the amount of privileges you have access to. The artist manage to film very little as his efforts were stopped by Google security and resulted in the termination of his own employment at Google.

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Adrian McEwen, Marking Time, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

Adrian McEwen hacked an antique clock that used to regulate strict time management and remixed it with the retro mathematical Game of Life, created by John Horton Conway in 1970.

Each day a new game plays out, driven by the punch of the time clock. The mechanical action of the clock is combined with a computer which drives a nearby monitor - and also replayed on the LED screen at the front of the FACT building - to visualise the Game of Life grid and move it on a turn every time a timecard is stamped.

More images from the exhibition:

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Harun Farocki, Workers Leaving the Factory, 2006. Installation at FACT as part of Time and Motion Redefining Working Life

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Gregory Barsamian, Die Falle, 1997. Installation at FACT as part of Time and Motion Redefining Working Life

Gregory Barsamian's Die Falle (German for 'The Trap') is a zoetrope of a man's dream-time reality.

Video over here.

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Installation at FACT as part of Time & Motion Redefining Working Life designed by Alon Meron

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Hybrid Lives Co-Working Space, The Creative Exchange, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

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75 Watt, Tuur Van Balen and Revital Cohen, 2013. Installation at FACT as part of Time & Motion Redefining Working Life

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Stephanie Rothenberg and Jeff Crouse, Laborers of Love, 2013. Installation at FACT as part of Time and Motion Redefining Working Life

Electroboutique, iPaw. Video by FACT

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Electroboutique, iPaw, 2011. Installation at FACT as part of Time and Motion Redefining Working Life

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Time & Motion: Redefining Working Life is at FACT in Liverpool until Sunday 9 March 2014. The catalogue of the exhibition contains a series of essays by artists and curators reflecting on topics that range from Video games and the Spirit of Capitalism by Paolo Pedercini to an essay by Harun Farocki examining the cinematographic representation of factory workers (get the Time & Motion: Redefining Working Life book on amazon UK and USA)

Previously: The Chronocyclegraph, 75 Watt, an object for dancing in the factory line and All That is Solid Melts into Air: Jeremy Deller.

#A.I.L - artists in laboratories, episode 52: Loop.pH

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The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, London's favourite radio art station, is aired tomorrow Wednesday afternoon at 4pm.

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The Biological Bakery, 2014

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Algae Curtain, 2012

My guests in the studio will be Mathias Gmachl and Rachel Wingfield from Loop.pH. The work of the London-based studio speculates on near and far future scenarios as a way to probe at the social and environmental impact of emerging biological and technological futures. Some of their most renown projects include collaborating with a Nobel prize winner to communicate the functioning of molecular machines, designing a curtain made of algae that produce bio-fuel, setting up an edible DIY bio fab-lab for the video of Aussie band Architecture In Helsinki, creating an immersive sound and light performance that explores the field of neuroscience and investigating the possibilities of living architecture.

The radio show will be aired this Wednesday 5 February at 16:00, London time. Early risers can catch the repeat next Tuesday at 6.30 am. If you don't live in London, you can listen to the online stream or wait till we upload the episodes on soundcloud one day.

Book review: Speculative Everything. Design, Fiction, and Social Dreaming

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Speculative Everything. Design, Fiction, and Social Dreaming, by Anthony Dunne and Fiona Raby.

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(Available on amazon UK and USA)

Publisher MIT Press writes: Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be--to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose "what if" questions that are intended to open debate and discussion about the kind of future people want (and do not want).

Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more--about everything--reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

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Dunne & Raby, Teddy Bear Bloodbag Radio

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Dunne & Raby, Technological Dreams Series: No.1, Robots, 2007

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Dunne & Raby, Michael Anastassiades, Huggable Atomic Mushroom: Priscilla (37 Kilotons, Nevada), 1957, 2004-05

A book that champions the power of ideas is always a great addition to anyone's library. And because my lack of enthusiasm for design is fairly well documented, i'm going to be cynical and add that a book that calls for more ideology and values in design is a rare find indeed.

In Speculative Everything, Dunne and Raby ask whether it is possible for design to operate outside of the market place while at the same time acknowledging that we live in a consumer society. Once the focus of design is not on selling a product, can it act as a catalyst to connect, debate and speculate? And more importantly, can it turn us into more discernible consumers?

You probably already know how the formula works: the two designers create objects, photos, texts and insert them into scenarios that are neither too realistic nor too outrageously disconnected from the world as we know it already. They don't package the work in a complete narrative either. Instead, they sketch a skeletal structure that leaves enough space for the public to be puzzled, fill in the gaps and attempt to answer the many questions that lie at the core of the work that Raby and Dunne submit to their attention.

Most of us aren't used to a design that doesn't do all the imaginative work and requires us to think. Yet, we live in a time when consumers moonlight as producers, rediscovering craft, 3Dprinting at home or self-publishing porn fiction. So why shouldn't we also be stimulated (by design or other creative disciplines) to produce our own dreams, our own ideas about a future that should or shouldn't be?

If you've ever asked yourself perfectly sensible questions such as "What is speculative design?" "Is it the same as critical design?" "Is this another name for fiction design?" "Why don't they call that art?" or just "What's the point?", then you'll probably find satisfying answers in this book. And because by now Dunne and Raby are used to communicating with scientists, artists, fellow designers, as well as the broad public, they answer these questions in a clear, efficient and very enjoyable way.

Speculative Everything neatly and quietly dispels the myths, misunderstandings and simplifications surrounding speculative design. Of course, there will always be people who dismiss Dunne and Raby's work for being too arty, and, well, too speculative to be strictly design but if some of them ever read the book, i'm quite convinced that they will at least agree on the fact that its authors ask some valid questions and more importantly perhaps articulate them in an intelligent, compelling way.

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Dunne & Raby, United Micro Kingdoms, 2012/13

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Dunne & Raby, Between Reality and the Impossible, 2010

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Dunne & Raby, Between Reality and the Impossible, 2010

I often find design to be too insular but in their book, Raby and Dunne look beyond design and survey the works that operate in the same speculative area. These works belong to all creative disciplines under the sun: art, architecture, film, manga, cinema, literature, science, art, ethics, politics, etc. And it's quite a joy to read about works as different as Charlie Brooker's Black Mirror tv series and Luigi Colani's shark-shaped plane. I couldn't resist listing some of these works below:

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Luigi Colani's aircraft from 1977 is based on the shape of the Megalodon shark. It has four flight decks and swing-wings at the rear. Each flight deck can seat up to 1,000 passengers

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Troika, Plant Fiction, 2010

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Insititute of Critical Zoologists, Hiroshi Abe, Morosus Abe, Winner 2009 Phylliidae Convention (from the series The Great Pretenders)

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Robert Duvall surrounded by the police in George Lucas' movie THX 1138, 1971

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PostlerFerguson, Liquid Gas Tanker, frpm the series Wooden Giants

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Ai Hasegawa, I Wanna deliver a Dolphin, 2013

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Jaemin Paik, When We All Live To 150 (Moyra's 'child' in her second family), 2012

P.s. Favourite quote from the book is "Designers today are expert fictioneers in denial" (p.88)

Previously:
Between Reality and the Impossible,
United Micro Kingdoms.

Resonance104.4fm's Annual Fund-Raising Drive

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Starts today!

This week, Resonance 104.4FM is holding its Annual Fund-Raiser, with a series of live events, an on-line auction and special broadcasts. The reason why i'm mentioning it this year is that the radio needs your help even more than in the past : we need to secure £50,000 reserves in order to bolster our next funding application to Arts Council England, who have generously supported us for the last 11 years. The exciting bit: our programme makers and many friends have organised a variety of amazing entertainments for you - all proceeds going to Resonance. With your help we can keep our unique and exceptional broadcast service on air and advert-free!

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Janek Schaefer

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Yuri Suzuki, Garden of Russolo

The whole list of events is over here: Resonance104.4fm's Annual Fund-Raising Drive. I'd like to point you to a couple of evenings you might enjoy:

There are tons of music events. I know zilch about music but i do know that on Thursday 13 February, Resonance104.4fm has lined-up an impressive series of sound-art performances at Cafe Oto. There will be Janek Schaefer + Rie Nakajima + Yuri Suzuki + post-electronic research group Oscillatorial Binnage. I've no idea who curated this event but it's hard to imagine a more exciting selection. And all that for a very reasonable £8.

Also very tempting is High Tea with Max and Stacy. "Financial war reporter" Max Keiser and Stacy Herbert of The Truth About Markets will be at The Roxy for a high ­finance Q&A. That's on Sunday 16 February 4pm. Tickets are £15.

So please do come to any or all of these events. Do grab something in the online auction (i'll link to the page as soon as i have it) or make a donation. Today. Because we really need your help at Resonance104.4fm.

Photo on the homepage: Oscillatorial Binnage at the Merge festival.

Chicken warming up nuclear mines and other technocratic fables

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Technical drawing of nuclear landmine including chicken box. Image Marcel Helmer

Last week was the School of Design students work in progress exhibition at the Royal College of Art, that's probably my favourite show at RCA because everything is still gloriously wild, promising and unpolished.

Marcel Helmer from Design Interactions had a very puzzling display showing sketches of an audio recorder inside of a walnut that squirrels would then bury in enemy territory, nuclear landmine warmed up by live chickens, military equipment for insect related units, etc.

He called these scenarios Technocratic Fables. They tell the tales of machines depending on, cooperating with or being defeated by animals. The work looked closely at animals in military use. Some of his examples came from the past (believe it or not, in the 1950s the UK seriously planned to put chicken inside landmines to regulate its temperature), present and looked at how engineered animals might shape the future of warfare.

These fables show potential of putative simple organisms in the past, present and future. What if invasive species become a weapon? What if the next danger is an engineered physical insect, not a digital one?

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View of the project at the WIP show. Photo by Marcel Helmer

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Mechanical drawing of jelly fish breeding tank. Image Marcel Helmer

The designer kindly accepted to answer my questions:

Hi Marcel! Why did you decide to present the work as 'fables' and not as just 'projects' like most other works in the show?

Technocratic fables are a collection of stories. All of them based on animal/technology interaction inside the field of military purposes. They are placed between the 1930 and the not too distant future, embedding the most sophisticated technology of each specific time into the tale. Showing its vulnerability, dependency or cooperation to/on/with animal behaviour.

Traditional fables use anthropomorphised animals not only to tell fantastic and entertaining stories, but to teach and exemplify sociological human behaviour. My idea is to use animals and technology not to explore the human/human interaction, but the human/technology side of society of a specific time. Specific time for the reason, because of the idea that a relationship of course changes throughout history, whether it actually does may remain unanswered though. It is certainly not about finding new uses for animals in warfare, even though it mentions the possibility of invasive species used as weaponry.

Can you walk us through some of those animals used for military purposes?

My favourite story so far: During the cold war Germany was separated into the soviet east and the allied forces' west. The western forces were seriously concerned about the possibility of the soviet army conquering western Europe, therefore they developed a plan B. Burying nuclear landmines to make central Europe inhabitable in case of an invasion. The only problem they had, German winters can be quite rough, and the electronics of the time weren't made for those temperatures. The proposed solution: burying live chicken with the bombs to use their body heat to keep the sensitive electronics alive. The soviet reaction to this plan was the attempt to train foxes, not only to track down the bombs but to "defuse" them by killing the chicken.

This is one example of the past, more recent ones include squirrels captured by the iranian government because they were "carrying espionage equipment", jellyfish fields blocking passage ways for multi million dollar nuclear submarines or moths distracting sonar controlled homing missiles.

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The mine would be kept warm by chickens

Why did you associate a particular animal with a particular military use? Are they already used for similar purposes?

This is the twist: the stories i just mentioned are true! Design fictions like to use fantastic narratives to communicate scenarios, encasing and presenting them as realistic as possible, perfect renderings, tables and facts to create plausibility. I'd like to go the other way around, i cloak the stories as fictions to surprise with the truth, stressing once more that reality can be stranger than fiction! My design is the communication of the story and the speculative next step of these truths, what if this really happened and became the standard of warfare? What are countermeasures to chicken bombs? What does a squirrel use to spy on you? How can jellyfish become a weapon? It is an alternative century of animals in warfare.

Are animals still used in warfare?

Absolutely. But today its usually less spectacular and experimental, since computer technology supposedly became the answer for most problems. It is no more necessary to use pidgeon as pilots for "intelligent" missiles (again, true story!). We still cherish the advanced sense of smell of dogs, or recently even rats to find hidden landmines. One of the more fantastic approached is the research of the U.S. navy using dolphins to find sea mines. On the other side, who knows what's happening behind closed curtains? The "chicken bomb" was a rumor, until it has been proven in the early 90s by secret documents, which became open to the public after the fall of the Soviet Republic. It definitely leaves enough space for speculations of future stories, especially in regard to engineered organisms, which will be part of the "near future story" i develop.

These factors are also part of the reason why i choose to place it in the realm of military technology. It's the secret, yet fantastic nature that evolves out of the almost blind trust into technology inhabited by this area. Pushing the boundaries of technology with only limited emphasis on ethical or moral restrictions.

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View of the project at the WIP show. Photo by Marcel Helmer

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Emblem of the soviet "fox bataillon", founded to track down and defuse allied "chicken bombs" (1971) View of the project at the WIP show. Photo by Marcel Helmer

Are you planning to push the project further?

Yes, it is definitely going to be one of my main projects i'll be presenting in the Summer show. While i personally appreciate the idea of mixed media installations to offer the audience artefacts to explore the fables, i'd like to work closer to the expectations of classic fables in literature. Whether this is going to be a book, including the fables and the research or another traditional form of storytelling is still to be determined. I certainly have a lot more fantastic stories written not only by me, but history itself i can work with.

Thanks Marcel!

The Work in Progress show of the design school is over, alas! but the School of Architecture Work-in-Progress Show opens in a few days in the Kensington building.

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